3D printing is more and more used in the medical sector […]
Emily Hunt is an Associate Additive Manufacturing Research Engineer who works to bring new 3D printing materials from ideation to creation. An avid problem solver that enjoys working with teams to overcome unique challenges, she attended school at the Michigan Technological University, obtaining her Bachelor of Science in Materials Science and Engineering. In this interview, Emily talks about her professional path, the inspiration that led her to a career in Additive Manufacturing, and her role at Stratasys, and then offers some advice for those looking to pursue a similar career trajectory.
Ever since I was little, I helped my dad in the garage with his woodworking and house projects, so I’ve been working with tools and building things for most of my life. Once I got to high school and had to start thinking about college and a career I realized that I really liked my chemistry class and that my brain was wired for the logical thinking required to be an engineer. I don’t think there was a defining moment, it just made a lot of sense. I essentially already was an engineer, just without the proper training. I chose material science and engineering as my field because I really enjoyed chemistry and learning how things worked and interacted on the atomic level, which is exactly what you have to do with materials. Luckily, I made the right choice the first time and materials continued to be my passion throughout college and into my career. I got into additive manufacturing because processing is a huge part of materials science and being able to work on a brand-new process, that we still have a lot to learn about and characterize, was an exciting prospect.
As an AMRE in the manufacturing group focused on materials, I am the technical focal point for manufacturing materials development on the team. This means I support the development of new materials by driving requirements, specifying standards, creating technical content to help customers, and other various functions. The day to day can be very different, but I do get to work with a lot of different groups in the company within R&D and the regional teams. In addition I get to work with aerospace and automotive customers to learn what their requirements and their issues are regarding our materials.
Keeping to-do items on an easy to see list (for example a white board at your desk) has always helped with staying on track, especially if you have deadlines. Physically writing something down usually helps it stick in your brain better than just typing. Having an up to date calendar with reminders is another good way to keep track of meetings your day to day meetings and tasks. You really just have to come up with a good system that works for you to keep track of things and stay organized. While I have some ways to stay on top of things I am relatively new at Stratasys, and in the working world I am still figuring out exactly what works for me.
This question has always been somewhat difficult to answer. Honestly, I’d rather be thought of as an engineer based on my intelligence and merit, not my gender. That being said, because this is a male-dominated industry there are times when it’s more noticeable than others. Any woman that went to a more technical school will find that the working world has an incredibly similar male-female ratio, especially depending on the industry. I am sometimes the only female in the room, or I might feel like I don’t have many woman co-workers to relate to, but most of the time I feel like an engineer that gets to work with really cool technology with great people. I don’t believe I’ve had any advantage or disadvantage in school or in my career because I was a woman.
I would say once you find what you’re passionate about go for it. Take more classes in that area, get into undergraduate research, look for internships that have some aspect related to it, go to conferences and learn more about it. Ask a ton of questions, from professors, from bosses at internships, from fellow interns/students. The technical skills you need vary widely, the trick is finding that internship that teaches you what you need. I did undergraduate research in additive manufacturing, as well as 2 internships (one aerospace, one automotive) that really ended up being exactly what I needed for my current position. The only way I was able to get that was to really take advantage of the opportunities offered (career fairs, resume builders, research grants with professors) and never stop asking questions.
To learn more about our engineering at Stratasys, stop by booth 1815 at the SWE WE 2018 Annual Conference at the Minneapolis Convention Center.
The post Stratasys Employee Perspectives: Materials Engineer Emily Hunt appeared first on Stratasys Blog.
Brace Yourself Games is an indie video game studio based in Vancouver, Canada. For the upcoming launch of their new city building simulation game, “Industries of Titan”, they wanted to present their concept in a more original way – and used 3D printing to bring the game to life! We spoke to Antoine Lendrevie, Art Director at Brace Yourself Games.
Hi! My name is Antoine Lendrevie, and I’m the Art Director at Brace Yourself Games. I work full time on our new game, “Industries of Titan”, which is an industrial city-building simulation/strategy game for PC. Basically you start by creating your city, and at some point you’ll need to compete with another city on the same map, either economically, politically or through combat – or a mix of all these elements. Our previous game was “Crypt of the Necrodancer”, which is an award-winning roguelike rhythm game.
We attended PAX West, a big video game exhibition in Seattle, where we were showing a demo of our game for the first time. We wanted to create some original, eye-catching props for our booth to attract people and get them excited about visiting our booth and trying the game. Since our game is mainly a city builder, we thought it would be fun to have a physical version of a city block from the game.
“Industries of Titan” is made with volumetric pixels, which I knew would fit well with 3D printing due to its cubic form. The cities in our game are also made using tiles, each one representing a building. It was easy to take the 3D model of those tiles and 3D print multiple tiles to create a city block. In the end, we 3D printed 16 tiles (each one measuring 15×15 cm), as well as some little cars to place on the roads. 3D printing was the only way we could physically represent a part of our game with such high fidelity and attention to detail.
When I researched 3D printing services online, I think i.materialise was the only one to offer detailed, directly colored 3D printing with good quality, good materials and a competitive price. In the end, the 3D-printed models looked exactly like the models in the game, including colors and textures – we were all really pleased with the result! I also have to say that the team was very helpful in the process and that the shipping was quite fast.
The public at the exhibition were all very curious when they first saw the entire 3D-printed diorama, and they were amazed by the quality of it. A lot of them took photos and videos, and we even got a shoutout for the “Coolest Prop” of the show on GeekWire! We look forward to using Multicolor+ again in the future!
Are you a games fan? Be sure to check out Industries of Titan and sign up for news of the launch!
Are you interested in using 3D printing to create models? Discover how this model of the Cathedral of Šibenik in Croatia was made, or get inspired by Kees-Jan van Vessem’s beautiful scale model trains.
Once you have a 3D file of your model, upload it to our online 3D printing platform and choose from 100+ materials and finishes.
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Putting Your Creativity And Personal Touch Into Making Unique Bookmarks
Whether you’re voraciously reading New York Times Bestsellers, keeping tabs on the latest business trends or perusing the pages of the classics, there’s one thing every bibliophile needs: A bookmark that’s just as amazing as the books being read.
Sure, you could use a receipt from today’s lunch, an envelope from the bill you just opened or even a magazine renewal postcard to mark the pages.
I had the great privilege of spending most of last Thursday at the Pentagon, and what I learned was encouraging. The U.S. Department of Defense has advanced its use of additive manufacturing beyond what I had anticipated. I gained a better understanding of what the military is doing and where it hopes to take AM in the future. More than anything, it made me proud to be an American because these people are incredibly bright and passionate about AM.
I met with 25 people from the Air Force, Army, Marine Corps, and, Navy, as well as various groups within them. They fully understand the consequences of not being prepared and responsive to our adversaries. Suppose one of them took out our supply of spare parts for equipment, vehicles, and weapons. The nation would be crippled and entirely vulnerable to the worst possible scenario. Envision instead a manufacturing capacity so diverse and distributed that it would be impossible to find the thousands of organizations, some very small, that are a part of it. As odd as it may seem, an obscure bait shop that produces custom fishing gear could operate 3D printers and produce parts for DoD.
Those at the Pentagon understand the challenges, most of which revolve around tradition, culture, and people. Humans are creatures of habit and change does not come easily. The procurement process, alone, can be daunting, especially for the smallest defense contractors. Joe’s Bait Shop can process credit cards, but it may not have the personnel or tolerance to process the paperwork required by most DoD-related contracts. The people at the Pentagon are working to address this problem.
Even with the issues that the military face in more fully adopting AM technology, I am optimistic. Individuals, such as Captain Matthew Friedell of the Marine Corps (pictured with me in the following image at the Pentagon), are sharp and among our nation’s best. After hours at the Pentagon, I can say without reservation that we are in very good hands. They do not have all of the answers, but they’ve identified most of the problems. Thank God we have men and women like them, and I sincerely thank them for what they do to keep our nation safe and secure.
Online Laser Cutting Trend Report – Q3 2018
This quarterly report is for customers, suppliers and digital manufacturing industry trends analysts to learn more about online laser cutting.
It’s the only report of its kind, with real world data from Ponoko, an online laser cutting pioneer visited by 1,000,000 people per year.
This is our third report, so let’s see what’s changed:
Most Used Laser Technique
Area engraving had its first lift in usage this year,
3D printing is constantly evolving, new 3D printers, ne […]
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